Hi guys,
I feel something strange is happening in one of my projects, I have this code bellow that works on one scene but not another, the one it doesn't work in is my main scene (and yes I have both tags). I'm not sure quite what to do, or if i'm doing something wrong, I have tried rolling multiplier in one room so that might be it, any suggestions please help.
using UnityEngine;
using System.Collections;
public class testytest : MonoBehaviour {
public GameObject map;
// Use this for initialization
void Start () {
map = GameObject.FindWithTag("Map");
}
// Update is called once per frame
void Update () {
}
}
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